Initial Code
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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Vendored
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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+46
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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The PlatformIO Library Dependency Finder will find automatically dependent
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libraries by scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:lilygo-t3-s3]
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platform = espressif32
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board = lilygo-t3-s3
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framework = arduino
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monitor_speed = 115200
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build_flags =
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-D ARDUINO_USB_CDC_ON_BOOT=1
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lib_deps =
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jgromes/RadioLib
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adafruit/Adafruit SSD1306
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adafruit/Adafruit GFX Library
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+235
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#include <Arduino.h>
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#include <SPI.h>
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#include <Wire.h>
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#include <RadioLib.h>
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#include <Adafruit_GFX.h>
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#include <Adafruit_SSD1306.h>
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// =========================
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// LoRa pins - LilyGO T3S3 SX1262
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// =========================
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static const int PIN_LORA_SCK = 5;
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static const int PIN_LORA_MISO = 3;
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static const int PIN_LORA_MOSI = 6;
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static const int PIN_LORA_CS = 7;
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static const int PIN_LORA_RST = 8;
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static const int PIN_LORA_DIO1 = 33;
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static const int PIN_LORA_BUSY = 34;
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// =========================
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// Button - LilyGO T3S3
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// BOOT button usually GPIO0, active low
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// =========================
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static const int PIN_BUTTON = 0;
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// =========================
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// OLED pins - LilyGO T3S3 OLED
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// =========================
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static const int OLED_SDA = 18;
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static const int OLED_SCL = 17;
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static const int OLED_ADDR = 0x3C;
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static const int SCREEN_WIDTH = 128;
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static const int SCREEN_HEIGHT = 64;
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// =========================
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// ACTIVE PROFILE - Shelly / custom LoRa
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// =========================
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static const float LORA_FREQ_MHZ = 865.000;
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static const float LORA_BW_KHZ = 125.0;
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static const uint8_t LORA_SF = 12;
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static const uint8_t LORA_CR = 5;
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static const uint8_t LORA_SYNC_WORD = 0x12;
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static const int8_t LORA_TX_POWER = 10;
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static const uint16_t LORA_PREAMBLE = 10;
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static const float LORA_TCXO_VOLTAGE = 1.6;
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static const bool LORA_USE_LDO = false;
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static const bool LORA_USE_CRC = false;
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static const bool LORA_EXPLICIT_HDR = true;
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// =========================
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// Protocol
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// =========================
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static const String DEVICE_ID = "MG64738";
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static const String CMD_ON = "ON";
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static const String CMD_OFF = "OF";
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// =========================
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// Objects
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// =========================
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Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
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SX1262 radio = new Module(PIN_LORA_CS, PIN_LORA_DIO1, PIN_LORA_RST, PIN_LORA_BUSY);
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// =========================
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// Runtime state
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// =========================
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bool outputState = true; // start with ON
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bool lastButtonState = HIGH;
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unsigned long lastDebounceMs = 0;
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unsigned long txCount = 0;
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int lastTxState = 0;
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static const unsigned long DEBOUNCE_MS = 60;
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// =========================
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// Helpers
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// =========================
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String formatCR(uint8_t cr) {
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return "4/" + String(cr);
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}
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String formatHexByte(uint8_t value) {
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char buf[5];
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snprintf(buf, sizeof(buf), "%02X", value);
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return String(buf);
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}
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String currentPayload() {
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return DEVICE_ID + "|" + (outputState ? CMD_ON : CMD_OFF);
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}
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void drawLine(int x, int y, const String& text) {
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display.setCursor(x, y);
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display.print(text);
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}
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void drawStatusScreen(const String& status) {
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display.clearDisplay();
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display.setTextSize(1);
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display.setTextColor(SSD1306_WHITE);
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drawLine(0, 0, "LoRa Button TX");
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drawLine(88, 0, String(txCount) + " tx");
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drawLine(0, 10, "F:" + String(LORA_FREQ_MHZ, 3));
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drawLine(0, 20, "BW:" + String(LORA_BW_KHZ, 1) + " SF:" + String(LORA_SF));
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drawLine(0, 30, "CR:" + formatCR(LORA_CR) + " SW:0x" + formatHexByte(LORA_SYNC_WORD));
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drawLine(0, 42, status);
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drawLine(0, 54, currentPayload());
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display.display();
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}
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void drawErrorScreen(const String& title, int code) {
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display.clearDisplay();
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display.setTextSize(1);
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display.setTextColor(SSD1306_WHITE);
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drawLine(0, 0, title);
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drawLine(0, 12, "code: " + String(code));
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display.display();
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}
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void sendCurrentState() {
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String payload = currentPayload();
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drawStatusScreen("Sending...");
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Serial.print("TX: ");
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Serial.println(payload);
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int state = radio.transmit(payload);
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lastTxState = state;
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if (state == RADIOLIB_ERR_NONE) {
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txCount++;
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Serial.println("TX OK");
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drawStatusScreen(outputState ? "Sent ON" : "Sent OF");
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} else {
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Serial.print("TX failed, code ");
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Serial.println(state);
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drawStatusScreen("TX failed: " + String(state));
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}
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}
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void setup() {
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Serial.begin(115200);
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delay(1500);
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pinMode(PIN_BUTTON, INPUT_PULLUP);
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Wire.begin(OLED_SDA, OLED_SCL);
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if (!display.begin(SSD1306_SWITCHCAPVCC, OLED_ADDR)) {
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Serial.println("OLED init failed");
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while (true) delay(1000);
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}
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drawStatusScreen("Booting...");
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SPI.begin(PIN_LORA_SCK, PIN_LORA_MISO, PIN_LORA_MOSI, PIN_LORA_CS);
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Serial.println();
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Serial.println("Starting LoRa button sender...");
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int state = radio.begin(
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LORA_FREQ_MHZ,
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LORA_BW_KHZ,
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LORA_SF,
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LORA_CR,
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LORA_SYNC_WORD,
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LORA_TX_POWER,
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LORA_PREAMBLE,
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LORA_TCXO_VOLTAGE,
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LORA_USE_LDO
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);
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if (state != RADIOLIB_ERR_NONE) {
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Serial.print("radio.begin failed, code ");
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Serial.println(state);
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drawErrorScreen("LoRa init failed", state);
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while (true) delay(1000);
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}
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if (LORA_EXPLICIT_HDR) {
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state = radio.explicitHeader();
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} else {
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state = radio.implicitHeader(LORA_PREAMBLE);
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}
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if (state != RADIOLIB_ERR_NONE) {
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Serial.print("header mode failed, code ");
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Serial.println(state);
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drawErrorScreen("Header config failed", state);
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while (true) delay(1000);
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}
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state = radio.setCRC(LORA_USE_CRC);
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if (state != RADIOLIB_ERR_NONE) {
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Serial.print("CRC config failed, code ");
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Serial.println(state);
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drawErrorScreen("CRC config failed", state);
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while (true) delay(1000);
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}
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drawStatusScreen("Ready");
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sendCurrentState(); // first send = MG64738|ON
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}
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void loop() {
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bool buttonState = digitalRead(PIN_BUTTON);
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if (buttonState != lastButtonState) {
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lastDebounceMs = millis();
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lastButtonState = buttonState;
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}
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if ((millis() - lastDebounceMs) > DEBOUNCE_MS) {
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static bool pressHandled = false;
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if (buttonState == LOW && !pressHandled) {
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pressHandled = true;
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outputState = !outputState;
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sendCurrentState();
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}
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if (buttonState == HIGH) {
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pressHandled = false;
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}
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}
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}
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+11
@@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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